tech

February 26, 2026

How to Design Software With Weight

A look at the design principles that guided our smart dictation app from desktop to iPhone

How to Design Software With Weight

TL;DR

  • The design of the Monologue iOS app aimed to create a tactile and touchable user experience.
  • Inspiration for the design came from studying vintage radios, collaborating with musicians on sound design, and observing real-world objects like light switches.
  • The core focus areas for the iOS app were the onboarding flow, the keyboard, and a recorder for long-form notes.
  • A deliberate choice was made to prioritize design quality in these key user interaction areas, while other features were adapted from the existing Mac desktop app.
  • An exploratory design process involved creating numerous concepts, even those deemed incorrect, to clarify what the desired outcome should be.
  • The final keyboard design was an amalgamation of the strongest elements identified from a competitive internal design process.

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