tech
February 26, 2026
How to Design Software With Weight
A look at the design principles that guided our smart dictation app from desktop to iPhone
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TL;DR
- The design of the Monologue iOS app aimed to create a tactile and touchable user experience.
- Inspiration for the design came from studying vintage radios, collaborating with musicians on sound design, and observing real-world objects like light switches.
- The core focus areas for the iOS app were the onboarding flow, the keyboard, and a recorder for long-form notes.
- A deliberate choice was made to prioritize design quality in these key user interaction areas, while other features were adapted from the existing Mac desktop app.
- An exploratory design process involved creating numerous concepts, even those deemed incorrect, to clarify what the desired outcome should be.
- The final keyboard design was an amalgamation of the strongest elements identified from a competitive internal design process.
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