tech
March 17, 2026
DLSS 5 looks like a real-time generative AI filter for video games
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TL;DR
- Nvidia announced DLSS 5, which uses generative AI to improve game visuals.
- The update is divisive, with some critics claiming it alters artistic intent.
- Nvidia CEO Jensen Huang describes it as a "GPT moment for graphics" that blends rendering with AI.
- DLSS 5 enhances lighting and shadows, and can rework materials and details.
- Examples from games like Resident Evil Requiem and Starfield show noticeable visual changes.
- Some critics compare the effect to "AI slop" found in other creative media.
- Nvidia states the AI model is trained on complex scene semantics and environmental lighting.
- DLSS 5 can impact character models, with changes described as similar to Instagram filters.
- Starfield examples show increased sharpness and stage-lit highlights.
- Todd Howard of Bethesda Game Studios praised DLSS 5's ability to bring Starfield to life.
- DLSS 5 can run in real time at up to 4K resolution.
- Developer Mike Bithell criticized the technology for potentially removing art direction.
- Nvidia claims developers have controls to manage DLSS 5's impact, including intensity, color grading, and masking.
- DLSS 5 is set to release this fall and is confirmed for select titles like The Elder Scrolls VI: Oblivion remake and Assassin’s Creed Shadows.
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