The Ars Technica AI coding agent test: Minesweeper edition
How do four modern LLMs do at recreating a simple Windows gaming classic?

TL;DR
- Four AI coding agents (OpenAI Codex, Anthropic Claude Code, Google Gemini CLI, Mistral Vibe) were tested by recreating the game Minesweeper.
- OpenAI Codex was the top performer, successfully implementing crucial features like 'chording' and providing helpful instructions.
- Anthropic Claude Code presented a polished interface and unique 'Power Mode' features but omitted 'chording'.
- Mistral Vibe failed to implement essential gameplay mechanics like 'chording' and flag marking, and lacked sound effects.
- Google Gemini CLI completely failed the one-shot test, producing non-functional code and encountering significant development issues.
- The test demonstrated that while AI coding agents can produce functional results, they currently function best as tools to augment human coders rather than replace them.